Dear Graduate
This book challenges the age-old question, “What do you want to be when you grow up?” by changing it to, “What will you do when you grow up?” It asks 33 questions of graduates of any age about how they want to spend their time and what values they’ll develop. $15.99, ages 5-18 years, deargraduatebook.com

First Crafts Pets Carnival Collage Sensory Craft Box
Unleash your child’s imagination. Watch as they explore a vibrant carnival of textures, shapes, colors, and sizes to craft delightful pets and party-inspired creations. Inside your kit, you’ll find a craft ideas book brimming with inspiration, alongside over 1000 pieces, including glue, safety scissors, illustrated templates, a convenient art board, and essential art supplies. Everything you need for hours of sensory collage crafting. $34.95, ages 3-8, mycreativebox.com

SlideAscope
See how many symmetrical images you can create by sliding and rotating the tiles. The player with the most points at the end of the game wins. Promotes strategy skills. $39, ages 8+, simplyfun.com

VTech Gabbers
Have a tweet-tastic day with this fluffy bird buddy. Go on adventures together by sliding the fabric-covered magnetic egg under your shoulder sleeve and perching your new friend on top. Press the bird’s tummy to hear it repeat and tweet things you say in a funny voice. Listen to the little songbird sing when you press the music note on its wing. Shake the bird around or turn it upside down for funny sounds. $14.99, ages 4+, vtechkids.com

WordSnap
The word-building, puzzle game that doesn’t restrict your play with the confines of a gameboard. Octagonal soft-snap pieces let you craft words vertically, horizontally, and diagonally. As you build words, unique patterns emerge, offering players unlimited scoring opportunities. $26.99, ages 8+, buywordsnap.com









Please tell us a little about your book, The Yoga of Parenting, which recently won NAPPA Awards. What led you to write it.



1. Please tell us a little about your company’s mission.
It’s important to listen and play out of your comfort zone.
Peter: I have two teens (16 & 18) and they provided a tremendous amount of insight into toy design at their various stages of their development. We spent a lot of time together playing with our new toys learning what works and what doesn’t. It was interesting to see what they gravitated towards and as a toy maker I tried not to influence them with things I brought home as I really wanted genuine feedback. In my experience kids want to please you and will tell you they like something if they think you do as well. My children were at a great age, 3 &5 when our big hit toy brand Squinkies came to market, and they were an instant hit with them! The industry had never seen a toy IN a capsule, so Squinkies was a pretty big innovation in the market. They loved the collectability aspect and their squishy tactile feel. And having all of our kids be able to play test it and give us feedback on the tiny characters was just invaluable.












































